Narset’s ability to prevent card draw obliterates a majority of control decks as we can go even with them while still pulling ahead via card draw or our planeswalkers. Not really much else to say besides the fact you should check out her dog, Percy. Finally, there is Field of the Dead, which lets us clutter the board and eventually either run over the opponent with zombies or help us raise the loyalty of our planeswalkers. Brawl in Arena: Five decks worth considering. −3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. [+1]: Exile the top three cards of your library. [−3]: Put target creature on top of its owner's library. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample.". On top of this, we have a couple of other cards serve the whole purpose of closing out the game. Brawl Haul is my favorite content on and the reasoning behind the card choices makes this section very enjoyable to read even if I’m not going to play it. [+1]: Create a 1/1 white Kor Warrior creature token. Spark Double is essentially an extra copy of Nicol Bolas, Dragon-God, who in himself is an extra copy of all our planeswalkers. Tournament. Nicol Bolas, the Arisen. As a high-costed Planeswalker, Nicol Bolas, the Arisen comes equipped with all of the devastating abilities one would expect. [−5]: Put target creature card from a graveyard onto the battlefield under your control. Until the end of your next turn, they can't phase in. Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. I have been playing a ton of Historic recently so I might do a couple of deck techs for that format over the next couple of months, make sure to keep your eyes out for it! [−3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. While seemingly not a huge deal, this lets him spam every other planeswalker’s abilities significantly easier. Nicol Bolas, Dragon-God – MTG War of the Spark Review, Pojo’s Pokemon News – Archives of Pokemon News. −4: Each player sacrifices two creatures. His uptick and downtick are great for cutting the opponent out of resources while his ultimate is a great finisher once we have decided to be done with our food. Her uptick and passive ability do a good job at cluttering the board up and making it difficult for our opponents to get in with damage. Whenever we aren’t focusing on disrupting our opponent, we are typically holding up interaction to make sure the opponent cannot do anything. This card takes everything that the Conflux version did well and cranks it up to 11. Login. Command the Dreadhorde just reanimates all of our planeswalkers, which will often just win us the game through sheer value. [−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards.". [+1]: Untap target land you control. Nicol Bolas, Dragon-God is the ultimate form of the most Evil of all dragons, and he’s a doozy. Basically Spark double is just an extra copy of our commander, except he comes in with another loyalty point on him. [+1]: Look at the top two cards of your library. Nicol Bolas, Dragon-God is an interesting commander to say the least. Planeswalkers are not able to deal with wide boards easily and so we are very reliant on the board clears in order to deal with them. 1.0 copies average in 100.0% of the decks. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. Daily Since 2001. And it’s both your planeswalkers and those owned by your opponent, so that’s fun! As long as it's your turn, creatures and planeswalkers you control have lifelink. Casual: 5.00 5 is great. Decks. And aside from trying to blast things with his -3, he has a hard time protecting himself, so it’s possible that he gets undone before things get a chance to happen. (Treat it and anything attached to it as though they don't exist until its controller's next turn.). The best removal and counterspells we have are Bedevil, Eliminate, Drown in the Loch, and Tale’s End. Its controller draws two cards. Pokemon Card Grading – Should You Get Yours Graded? Contact MTG Assist • If you are interested in checking out this week’s deck, here’s a link to it! Besides card games, she is a sucker for JRPGs, platformers, and sandbox games. This deck is an absolute monster against control decks as they typically struggle against planeswalkers, especially when we have 10 planeswalkers all that punish slower decks. Commander [EDH]: 4.25. The cards that have the sole purpose of closing out the game are Chandra, Awakened Inferno, Liliana, Dreadhorde General, Command the Dreadhorde, and Field of the Dead. [−8]: Each creature target opponent controls phases out. As mentioned last week, I’m going through commanders that are rotating out this fall and so if there are any cards that strike your fancy, make sure to let me know! Constructed: 4/5 Echo plays card games a lot, specifically MTG and Hearthstone.