Add orthodox and you have an extra 15% off I think however how to get orthodox to Holland and also do you think Amsterdam is the best province to ultra develop? My last two previous ironman games were Russia and Vijayanagar and I did that with both to successfully lock down all of Asia/the Pacific/western New World from the other powers. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Holland/Netherlands gives a -10% dev cost in their national ideas. It's also an island which can be protected entirely by navy, and can block the path between scandinavia and mainland europe. i rate rome rather high, it gives another priest for all religions but catholic, New comments cannot be posted and votes cannot be cast. Which is why I colonize the province in between them (Halmahera) and then Deus Vult both of them and get sweet Spice Islands modifiers + 2 high development provinces to conquer/colonize the rest of Oceania from. It's relatively high development, farmlands for extra buildings and cheaper cost, with the toll for +20 trade power. spice provines which is damn strong. Constantinople and Venice are also useful provinces. Well there are three nations with 15% dev cost so one of those (also with your Amsterdam example, Flanders is a much better area in that region, example is bad because the province is a marsh). Constantinople due to location, high development, Venice again location, ENDNODE and being almost impossible to attack. A province gains per development level in: Base tax: +1 yearly tax income base Production: Manpower: +250 maximum manpowerIrrespective of category, every point of development has the following effects on the individual province (note that only coastal provinces get sailor and naval force limit bonuses): 1. Relying on gold income also requires you to take idea groups which reduce inflation, otherwise you're actually losing more than you're gaining. When developing: mostly just focus on provinces where they do the most good. If you just want a ton of dev cost reduction, then there's basically nothing that comes close to the Netherlands. Current provinces by continent: (Showing provinces in EU IV v1.9.2) Constantinople due to location, high development. In my last preview of Europa Universalis 4. The game allows players the ability to conquer the known world through centuries of cultural advancement, strategic warfare and cunning diplomacy. Constantinople, Holland, London, and Venice for trade. Netherlands is the best IRL tall country so it stands to reason they're the best in the game to reflect this. And imo they are the best. I want a nation with good ideas, events to highly develop your nations, for example holland has a national idea where it costs 25% less to develop amsterdam; IAM looking for similar campaign experience where I can have a small country or one province nation and highly develop my provinces. Multiplayer in … Press J to jump to the feed. Hamburg, strategic location, low dev cost, high dev, trade center, awesome nations with brokenly powerful NI, in addition to what people say about tidore and ternate: since they are OPMs who dont know what to do with their mana they usually end up developing their capitals, which often results in 30+ dev. Some missions also give dev cost reduction (Lithuania, for example, gives -5% in all of Ukraine area or whatever it is called). What is best nation to develop your provinces Question I want a nation with good ideas, events to highly develop your nations, for example holland has a national idea where it costs 25% less to develop amsterdam; IAM looking for similar campaign experience where I can have a small country or one province nation and highly develop my provinces Also if you're Venice, ridiculous province modifiers. The cost to develop provinces increases by +3% per point above 10 total development. To answer this question, we must first know what the worst province standard is. Dalaskogen and Potosi are great provinces. As for Kosovo, I'm pretty sure that's also a mountain province. Enter a color to check if it's free: R: G: B: Check color. My first priority tends to be ideas, then any tech that's behind time, otherwise save MP and only spend on development when needed to avoid hitting the MP cap. What is the best province in the game, based on things like development, development cost, strategic location, and its value in terms of trade? Ideally you can combine trees with best idea set. I think the following factors are included. London and Holland both sit on an endnode with two trade power modifiers each. Terrain Terrain is the most important part of developing a province. I was given a special chance to play EU4 in a way that will entice many players. This modifier itself increases by 3 for every 10 total development. Bremen and Hamburg have good terrain IIRC, and are in a good trade node. Mountain provinces cost more MP to develop, iirc they are the most expensive. A real challenge, as you'll need to adapt quickly whenever you are met with a new enemy. There are eight different institutions, and they generally occur every 50 years from 1450 to 1750. Omg adding all these possible modifiers gives you 175% development cost, crazy. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Granted I had an obvious path of heading colonial. holy shit i never saw that modifier in dalaskogen! Central to the entire Mediterranean. Constantinople and Venice are also useful provinces. Eu4 provinces needed to form italy Best nation to form Italy? But that is probably more aesthetic than anything else. Its name is Europa Universalis IV. * Unrest exploded. By using our Services or clicking I agree, you agree to our use of cookies. All images are credit to the EU4 wiki and the Europa Universalis IV game. Cookies help us deliver our Services. I've been wondering this for quite a while, I'd like to hear what you guys have to say. Does that give you monarch points from over 100% dev cost? It's basically see who has a 10% discount on the wiki and pick one, then take the right ideas. Venice again location, ENDNODE and being almost impossible to attack. The creative team at Paradox Development Studio developed one serious grand strategy game back in 2013. Amsterdam hasn't been a marshland for several patches. http://www.eu4wiki.com/Province#Miscellaneous_modifiers. Your monarch power is precious and you should try to conserve it as much as possible. In EU4, “institutions” represent major cultural advances. Download EU4 Color Picker. Gold-producing provinces with a production development of over 1 have a yearly chance to become depleted (halving gold production). If you control both of them you'll be soon wiping your butt with 100 ducat bills. There is a relatively low chance that a particular institution will spawn in one of your provinces. does anyone know how much money this province alone produces? Dalaskogen and Potosi are great provinces. RGB: Generate a new color. EU4 is great fun, and can be made more fun with this great selection of mods! Press J to jump to the feed. :: Europa Universalis IV Общие обсуждени . Best Trade Nations Eu4; Still enjoyment.3) Brittany (and possibly other Norwegian minors as well). The cost to develop provinces increases by +3% per point above 10 total development. If you want to stay an OPM, then Free Cities are a good choice. Tax, production, and manpower are all 1. * Development is the lowest 3. It's a farmland province now. Combine that with the -25% cost from their unique Amsterdam decision, -10% for Amsterdam's cloth trade good, -5% for Amsterdam's farmland terrain, -5% for Amsterdam's lvl 2 CoT (upgradeable to -10% for a lvl 3 CoT), -20% for the Econ idea group bonus, -10% for the Econ-Quality policy, -20% if you build a university, -10% if there's prosperity, and -10% from the Encourage development edict you can make it extremely cheap to develop Amsterdam.