A: Partially. each item, take what you see here with a pinch of salt. Does very well in pve too, just an all around great sidearm in general. Q: How can I help? A: These are the possible stats that upgrading your weapon will grant a bonus to. In most open world activities and standard Crucible playlists, you will still be able to use whatever armor/weapons you want. The intent of displaying it this way is to create better contrast between the options. A: The perks outside of the boxes are a fixed, "curated" roll from Bungie. found one of these with graverobber + swashbuckler which synergizes really well for PvE, making clearing rank and file adds a breeze. A: The dashed boxes contain the perks that Bungie's API says are possibilities in each column when the item drops. Bungie has stated that exotics will not sunset. A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. A: If the item is capable of randomly rolling one of its fixed-roll perks, it will be included in the random rolls section as well. Those stats are presented as the Community Average Roll. At the same time, most people are probably dismantling rolls that they think are bad, so even if we could see their whole inventory, we might not catch many "dud" rolls. Falling Guillotine is the new boss DPS weapon. It’s honestly like the last word and a sidearm had a baby. Source: Complete Gambit Prime matches and increase your rank. A: The bars for each percentage are relative to the most popular perk in that column. Presumably if someone has the weapon equipped, they like it, which would mean that the perks equipped on it are perceived to be better. A: Ranks range from F- to S+, based on how "far" your roll is from the community average roll. Overall, the phenomenon of (mostly) only being able to see equipped rolls will reduce the overall number of rolls on less popular weapons, but the perks on those that are visible
A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops. This weapon's recoil pattern is more predictably vertical. This change essentially only matters in activities where power matters, such as raids, Nightfalls, Trials, etc. got 1 with opening shot rapid hit its pretty good in crucible. The list you see on this page is trimmed to only show stats that actually appear on the weapon. So, if 22% of rolls use the most popular perk in a column and 11% of rolls use the least popular perk, the bar on the least popular perk should appear to be roughly half full. This has become my new favorite sidearm for pvp in the kinetic slot. A: Yes and no. light.gg Destiny 2 Database, Armory, Collection Manager, and Collection Leaderboard. mine also has extended barrel + flared magwell, only thing that would make it perfect would be, say armor piercing rounds or light mag. A: As part of this feature, we are now tracking all active players using the Bungie API, not just those who have signed in on light.gg. At Tier 10, your multi-kills will generate orbs of light. We're calling this process "sunsetting". Rapid hit and multikill clip is your best perk roll, and you want either rifled barrel, or a counterbalance stock mod to get that juicy 100 recoil direction. One of the best sidearms. It also has amazing super shutdown potential as it does 24 to the head and 18 to the body. Beyond that, at Tier 5 you gain access to a kill tracker. A: Community Average Rolls are a way of "crowdsourcing" what the best roll is on each weapon. Find your personal God Roll, compare your rolls against community average rolls, or check out curated suggestions. Falling Guillotine - Yes, it got nerfed, but it’s still a monster, and the only heavy weapon on this list, as … Other times, those perks are just for display, such as when you preview an item from your collection. A: Perk suggestions come from u/Mercules904, u/pandapaxxy, and
The more people that allow full access to their inventory, the more weapons we'll be able to detect, and the more comprehensive the statistics that fall out of that will be. It's an easy to get sidearm but by god is it subpar, if your on console the recoil for a sidearm is ridiculous if your ADS and while full auto is a must you will find yourself fighting the gun more then anything. This weapon gains increased damage from melee kills and kills with this weapon. The range is sticky enough that even shotgun apes won't be able to challenge you as long as you keep them at a reasonable distance. A roll with the least popular perk in each column should be ranked F-, and a roll with the most popular perk in each column should be ranked S+. Sign in with your Bungie account to unlock all light.gg features! A+++ I highly recommend it! After that, weapons and armor will essentially be sunset 1 year after their release. Every player should be seen by our scraper. Pair it with an enhanced sidearm loader and this baby will put in some serious work for you. A: This item is capable of rolling with random perks when it drops. For a sidearm, with the buffs to 'em lately, Outlaw is surprisingly easy to trigger, and adds go down easy. A: Each weapon has its own recommendations independent of whether the perk is preferred on any other weapon. A: The colors denote which type of activity the perk is recommended for: Blue = PVE, Red = PVP, Gold = Either. Furthermore, Bungie has also hinted that they intend to "re-issue" certain weapons/armor in the future, thus giving them another 12 months in the sun. You can read the explanation directly from Bungie here. A: The usage stats are based only on randomly-rolled, legendary weapons. And this thing can't. The process will compute stats on items seen in the vault / inventory of players who have granted access to their "non-equipped Inventory". A: There will be one large sunset beginning in Season 12, in which all* legendary weapons and armor from Seasons 1-8 will be retired. I got extended barrel for more range and to push recoil to 100, ricochet rounds, stability mw, full auto and kc. it's loads of fun and once swashbuckler is fully charged, it feels like a 260 rpm hand cannon. possibilities to, for example, prevent certain items from being able to have an Impact masterwork.