Inferno Dragon is essentially R4 setup for any 2-mats; I need not remind you that 101/Exciton/Caingorgon or whatever meta R4s are common. Note: This card is named after Andras, a demon from the Ars Goetia, plus Wraith. FLIP: Add 1 Pyro monster from your Deck to your hand. Maybe a few minutes. If you activate this effect, you cannot conduct your Battle Phase and you can only activate this effect once per turn. (1) Target 1 “Fabled” monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon the targeted monster in the GY, and if you do that, destroy the targeted card on the field. Note: Marchosia is named after Marchosias, a demon from the Ars Goetia. Normal Trap Card Since there is a Pyro-Type monster in your Graveyard after the eff of Inferno Dragon to Special Rocket, you Xyz Summon this card with Inferno & Rocket, detach Rocket, Special Rocket again, then add Accelerator again. Ponderings is essentially a Trap form of Magical Blast, except no way to recover it from the Graveyard. Little Chimera (2) - Pseudo "fire" field, add 500 att to all fire monstah! Some commonly used Pyro-Type monsters include "Uria, Lord of Searing Flames", Thestalos the Firestorm Monarch", "Fire Princess", "Volcanic Doomfire", "Infernal Flame Emperor", "Raging Flame Sprite", and "Tenkabito Shien". Dragons are one of the best-supported Types in all of Yu-Gi-Oh!, so much so that the Wyrm Type was made essentially as a way to print new Dragon Archetypes that wouldn't abuse the plethora of Dragon Support Cards. Synchro Materials: 1 “Fabled” Tuner + 1+ non-Tuner monsters BLVO-JP019 魔轟神獣アバンク Magoushinjuu Afanc (The Fabled Afanc) I honestly thought problems might arise with "Ponderings of the Pyro" but, lo, there are still balance issues with other cards, half of which caused by absent-mindedness. The cards are just not well balanced, they are just too overpowered. (2) If a monster(s) is sent from your opponent’s hand to the GY: You can target 1 of those monsters; Special Summon it to your field, but negate its effects. BLVO-JP018 If there are no monsters on your side of the field, you can Special Summon 1 Pyro Type monster from you hand to the field. Dragon is effectively a 2900 ATK monster upon summoning, and hits up to 4900 assuming a full field. ATK 1000 Andras is a Grand Marquis of hell, who commands 30 legions of demons. Mustang is mirrored to The Agent of Entropy-Uranus You can detach an Xyz material from this card. This is a list of "Myutant" support cards. so i don't need it. (2) If this card is discarded to the GY: Add 1 “Fabled” Spell/Trap from your Deck to your hand. Agents have no reason to want to fill their Graveyard except possibly to make Hyperion live; this is untrue for your archetype and thus Mustang is likely too good. Their effects often involve the dealing of Effect Damage to the opponent. (1) When this card resolves, you can send 1 “Fabled” monster from your Deck to the GY. Help support Yugipedia by using our Chrome extension , which redirects links to the old Wikia/Fandom site to Yugipedia, ensuring you see the most up-to-date information. 2 Pyro type Level 4 monsters Unless a footnote linking directly to KONAMI's own Database is directly tied to a remark we make, treat it solely as the opinion of The Organization. Currently, there is no Field Spell Card designed especially for Pyro-Type Monsters, though the card "Molten Destruction" works to increase the ATK of FIRE monsters by 500. Although 600-800 on average isn't that particularly bad, factoring in that your opponent gets an idea of what you have prepared to an extent. I really don't see the argument of Fallen Angel. ATK 1700 Explain your reasoning for why they are OPed; you don't contribute much with your comment if it's not backed with supportive evidence. 5 star or above can be summoned instantly ! Phoenix Maiden is incredibly dumb because it can remove Pyros from the deck. This topic is now archived and is closed to further replies. 魔轟神マルコシア Magoushin Marchosia (Fabled Marchosia) Though powerful, Pyro-Type monsters are weak against cards such as "Oxygeddon", "Water Dragon", and "Umi". “Fabled” Legacy Support [BLVO-JP] September 10, 2020 September 10, 2020 NeoArkadia BLVO, BLVO-JP, Fabled. Fire at Will is still a burn card, and depending on how your hand holds up, can amount to a sizable amount. Since Volcanics are my favourite Pyro archetypes, many of these cards are very useful so i will mention which of these cards i would run in Volcanics: Inferno Dragon: Now its easier to search for Volcanic Rocket, Special Summon it, then add a "Blaze Accelerator card". There are cards that do similar things like Naturia Pumpkin, but that triggers only from the hand. He’s depicted as a wolf with gryphon wings and a serpent’s tail. NeoArkadia is the 2nd number of "The Organization" and a primary article writer. You need to put things into perspective, not just take the cards you like and assume they'll be balanced when they're shoehorned into supporting an entirely different deck with accompanying separate playstyle. You can only use this card name’s (1) and (2) effects once per turn each. Mustang needs a more specific timing window. You can banish 1 Pyro monster from your Graveyard, and if you do, inflict 1500 Points of Direct Damage to your opponents Life Points. Since there is a Pyro-Type monster in your Graveyard after the eff of Inferno Dragon to Special Rocket, you Xyz Summon this card with Inferno & Rocket, detach Rocket, Special Rocket again, then add Accelerator again. I do one thing, videos on cards that will be released in the future OCG/TCG. Increase the ATK of this monster by 500 Points for every Pyro type monster on the field. Increase all Pyro type monsters ATK by 1000 points. Anyway, a very short CnC on each card, since sets are generally a pain in the ass to grade at times. This card cannot be Normal Summoned or Set. Gaia soul C.C - i recommend you put only 1 Gaia on your deck, since it will be destroyed at the end of turn (to … If you've read that guide in Advanced about it (thank you to .Saber, one of the ex-CC mods); mass summoning cards are. All arts belong to their rightful owners. By Take your favorite fandoms with you and never miss a beat. Inferno Dragon was supposed to mirror Tour Guide, but I forgot a few things about its effect The Spell and Trap cards are not necessary, maybe just 1 Seal of the Pyro. BLVO-JP044 魔轟神アンドレイス Magoushin Andraith (Fabled Andraith) The Level of this monster becomes the Level of the monster sent to the Graveyard DEF 0 Pheonix Maiden to Master Hyperion (I meant to say "hand FIELD or Graveyard, but, again, absent mindedness) Fallen Angel is an example of Mass Summoning. GoldenTide, December 19, 2014 in Advanced Multiples, When this card is Normal Summoned, you can Special Summon a Level 4 FIRE monster from your hand or Deck. Requiem is RoTA/Emergency Call for Pyros; more on the lines of the latter to some degree. In conclusion, you need to tone down the effects in these cards. Monster Cards • Spell Cards • Trap Cards, Effect • Fusion • Normal • Ritual • Synchro • Dark Synchro • Transformation, Continuous • Field • EquipNormal • Quick-Play • Ritual, Draw Phase • Standby Phase • Main Phase 1Battle Phase • Main Phase 2 • End Phase, Start Step • Battle StepDamage Step • End Step, ATK • DEF • Level • Attribute • TypeMain Deck • Side DeckFusion Deck • Extra DeckHand • Graveyard • Playing Field • Removed from playLife Points • Damage • Game mechanics3 Card Rule • Spell Speed • Battle positionAttack Position • Defense PositionFace-up • Face-down • FlipDraw a card • Pick up a cardHand Size Limit, Monster Zones • Spell/Trap ZonesField Spell Zone • Graveyard ZoneDeck Zone • Removed from Play ZoneFusion Deck Zone • Extra Deck Zone, Normal • Flip • SpecialSet • Tribute • Tribute SetFusion • Ritual • SynchroDark Synchro • Transformation, Activate • Chain • Costs • Counters • DestroyDiscard • FTK • Lockdown • OTK • ResolveSpell Counter • Target • Tribute, Continuous • Flip • Ignition • QuickSummon • Trigger, Flip • Gemini • Spirit • Toon • Tuner • Union • Dark Tuner, Activation & Targeting Eligibility Breakdown of the Battle Phase • Duel Infinite Loop • Maintenance CostsMissing the Timing • Match Replay • Piercing • PrioritySpell Monsters • Trap Monsters, Double Tributer • Victory ConditionsField Advantage • Hand AdvantageFusion Material MonstersFusion Substitute MonstersSynchro Material Monsters, DARK • EARTH • FIRE • LIGHT • WATER • WINDDIVINE, Aqua • Beast • Beast-Warrior • DinosaurDivine-Beast • Dragon • Fairy • FiendFish • Insect • Machine • PlantPsychic • Pyro • Reptile • RockSea Serpent • Spellcaster • ThunderWarrior • Winged Beast • ZombieHuman • Immortal • ?? (2) You can target 1 “Fabled” monster in your GY; discard 2 cards, and if you do, add the targeted monster to your hand. Yes, removal can still take it out (see BTS, Warning, Mirror Force, 101, Exciton, etc), but yeah tone it down a bit to 200-300 per monster.